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Starcraft 1 control groups
Starcraft 1 control groups







starcraft 1 control groups

So then even though I only had 36 units that I controlled, I ended up attacking him with more than 70. Generally, I just have 36 units that I actually micro with, and then I move those units around the field, then I go to the screen where I have 70 of my other units waiting, tell like 36 of them to attack move to that one location on the map where his units are nearby, and then I micro my other 36 so they end up arriving at roughly the same time in a nice flank. It's certainly tricky when you get to like 15-20 minutes of a zvp game and you have 120 units you wanna bring to a battle. Then I try to make sure that I have 4 hatcheries in one screen so I can just double tap 6 and press ctrl-larva and z and then I built 24 zerglings. At some point 4 stops being a hatchery and becomes units again. #9 I use 1-3 unit 4-9 hatcheries 0 for queens/overlords if I'm dropping. I just tend to send too many control groups to the drops/harass). I have fast reaction times (but my responses are usually shit because I panic, although I do clean up bases easily.

starcraft 1 control groups

It takes a ton of practice to really put it to use but I feel like it has paid off a ton for me and is one of my strongest suits.

starcraft 1 control groups

This is really good for responding to drops, harass, and just pressure on multiple bases. Even if you are splitting the map in a long ass ZvT or ZvP. Camera hotkeys maintain your first three bases and hotkeys will cover every other base. And then 6 and 7 are my 3rd and 4th expansions which I take after I move out with my lurkers.Īlso a huge advantage to my setup is you will have every expansion covered. It is also why I put my third hatchery at my natural in ZvT rather than hide it in my base - so I can just macro from it with F3. Everyone does something slightly different but this works for me and camera keys are my biggest sAviOr.

starcraft 1 control groups

I'll sometimes flat out just do 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 for units late game ZvP when my bases are established and saturated. Never macro Hatcheries, only base Hatcheries.į2, F3, F4 - Take my main, natural, and third Hatcheries off hotkeys and purely use camera hotkeys to maintain them. I use the camera keys to drone drill and move Drones to other bases.ħ, 8, 9, 0 - Hatcheries for my fourth, fifth, sixth, etc. ALWAYS 4 is my main Hatchery, 5 is my natural Hatchery, and 6 is my 3rd base Hatchery.į2, F3, F4 - On top of 4, 5, and 6 Hatches.









Starcraft 1 control groups